Beginner Tutorial


Importing Third Party Assets


10 minutes

Posted on: December 16, 2018

Learn Sumerian
Importing Third Party Assets

Tags

obj
multiple file
upload
import
mesh
material
texture
3rd
third
party
assets

In this tutorial you will learn about:

Upload multiple files at once.

Most assets are composed of multiple files. If the assets are in .obj format, you likely have an .obj file and .mtl file, and zero to many .png files or other images. In this tutorial, we import asset bundles that consist of multiple files by dragging and dropping them onto the canvas. Using this capability, you can import .obj files, .mtl files, meshes, materials, and textures using a single drag and drop. We’ll use an asset found on Poly from Google. After we import it using drag and drop, all the files will be connected properly.

You will learn about:

  • Importing multiple files
  • Drag and drop
  • Asset panel

Prerequisites

Before you begin, you should have completed the following tasks and tutorials:

Watch a recent AWS Twitch stream to learn more about importing third party assets.

Step 1: Create a New Scene

From the Dashboard, create a scene from the Default Lighting template.

Step 2: Download an Asset from Poly

  1. Go to poly.google.com.
  2. Choose and download an asset. In this exercise, we will use this Viking.

Step 3: Import the Asset

The most important thing to remember when importing objects into Sumerian is that it is best practice to select and upload all of an objects files at the same time.

  1. Open the .zip file you downloaded. Click the import button in the Assets panel, or drag all of its contents and drop them onto the canvas.

  2. Locate the redbeard asset entity, next to the hexagon icon.

  3. Drag the asset entity (with the hexagon icon) onto the canvas.

  4. To get a suitable size, you might need to increase the Scale in the Transform component.

  5. View the asset in your scene.

Now publish and share your scene!

Now that you understand more about scenes in virtual reality (VR), try the following tutorials:

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