Beginner Tutorial

Triggering Host Emotes

30 minutes

Posted on: November 22, 2017

Learn Sumerian
Triggering Host Emotes


state machine

In this tutorial you will learn about:

emote triggers

Emotes are Host entity movements and animations. They’re triggered by the Play Emote action in a State Machine behavior on a Host entity. Once triggered, an Emote overrides gesture and body posture animations while the emote is performed. After the emote is performed, the Host entity returns to gesturing and its standing or talking posture. In this tutorial, we’ll set up a State Machine behavior to have our Host Cristine perform different emotes in response to key presses.

This is the scene we will build in this tutorial. Use the A, S, and D keys to trigger different emotes. For best results, use the latest version of your browser.


Before you begin, you should have completed the following tasks and tutorials:

Step 1: Create a New Scene and Add Cristine

  1. Create a new scene using the Default Lighting template.

  2. Choose Import Assets in the top center menu above the canvas. Search for and then add Cristine.